
Arthur and the Invisibles is a brand-new PS2 game based on a recent animated film of the same
title. Now, I hadn't even heard of the film until I saw this
game and decided to check out the movie trailer. It appears
to be your typical, everyday animated flick about a child who "grows
up" in some aspect or another throughout the story. In Arthur
and the Invisibles,
a 10-year old boy named Arthur wishes to save his Grandfather's house
from being demolished so he sets off on a quest for some sort of
mythical treasure in his Grandfather's own backyard.
Enter the Minimoys, a friendly race of tiny (invisible to us, perhaps)
human people who live very closely with nature. Arthur
somehow (I haven't seen the film personally) enters the world of the
Minimoys and becomes one himself, but he is different from the others:
he has outrageous white hair and always appears as if he had just been
zapped with 1000 volts of static electricity. During his
adventure in the film, he meets many friends who help out along the
way, including the very keenly alluring princess Selena.
Story
6/10
This is
a video game based on a movie based on a book. Naturally,
some content is going to be lost in translation. What
happened to this game happens to nearly every other move-based video
game. That said, there isn't anything outlandishly wrong with
the story here, it's just that the characters, which were probably very
deep and lively in the book, lost some of that depth in the movie
translation. The second translation into video game form has
apparently reduced this character depth even further; we do not even
see Arthur's character arc in the game as we undoubtedly would see in
the film.
Arthur
arrives in the land of the Minimoys (which, we quickly learn, resides
in his Grandfather's backyard) and immediately meets a friend:
Betameche (who happens to be voiced by Jimmy Fallon in the
film). Betameche walks us through to meet the leader of the
Minimoys, but all goes awry just as Arthur and Betameche arrive: the
evil mosquito-riding henchmen attack!
Arthur's
next move is to divert the henchmen attack by driving the mosquitoes
nuts with a particular delicacy (I won't ruin the surprise
here). Most of the game flows like this; Arthur is always
running into some new challenge to face.
Now, there's nothing wrong with new challenges around every
corner. In fact, it's kind of neat to see how stuff goes down
in Minimoy-land, but all in all Arthur
and the Invisibles,
at least the video game version, doesn't have a very unique or
compelling story. It really feels like a mix of numerous
other pop-culture hits.